Skip to main content
  • Pricing
  • Policies
  • Support us
  • Login
Sign up
Creative Chaos (2nd Edition): Learning Lessons on Inclusion & Innovation - cover image
Export Metadata
  • ONIX 3.1
  • ONIX 3.0
    • Thoth
    • Project MUSE
    • OAPEN
    • JSTOR
    • Google Books
    • OverDrive
      Cannot generate record: Missing Language Code(s)
  • ONIX 2.1
    • EBSCO Host
    • ProQuest Ebrary
  • CSV
  • JSON
  • OCLC KBART
  • BibTeX
  • CrossRef DOI deposit
  • MARC 21 Record
    Cannot generate record: Missing Main Language
  • MARC 21 Markup
    Cannot generate record: Missing Main Language
  • MARC 21 XML
    Cannot generate record: Missing Main Language
Play Story Press

Creative Chaos (2nd Edition): Learning Lessons on Inclusion & Innovation

  • Drew Davidson (editor)
  • Export Metadata
  • Metadata
  • Locations
Export Metadata
  • ONIX 3.1
  • ONIX 3.0
    • Thoth
    • Project MUSE
    • OAPEN
    • JSTOR
    • Google Books
    • OverDrive
      Cannot generate record: Missing Language Code(s)
  • ONIX 2.1
    • EBSCO Host
    • ProQuest Ebrary
  • CSV
  • JSON
  • OCLC KBART
  • BibTeX
  • CrossRef DOI deposit
  • MARC 21 Record
    Cannot generate record: Missing Main Language
  • MARC 21 Markup
    Cannot generate record: Missing Main Language
  • MARC 21 XML
    Cannot generate record: Missing Main Language
Metadata
TitleCreative Chaos (2nd Edition)
SubtitleLearning Lessons on Inclusion & Innovation
ContributorDrew Davidson (editor)
DOIhttps://doi.org/10.17613/0b99j-bkz54
Landing pagehttps://playstorypress.org/books/creative-chaos-2/
Licensehttps://creativecommons.org/licenses/by-nc-nd/4.0
PublisherPlay Story Press
Publication placePittsburgh, PA
Published on2024-06-26
ISBN978-1-300-92448-7 (Paperback)
978-1-300-92446-3 (PDF)
Long abstractCreative Chaos describes the dynamic process of collaborative design and development within interdisciplinary teams as they work to create something together. Creativity is wonderfully complex and chaotic, and at Carnegie Mellon University’s Entertainment Technology Center we often describe what we do as “creative chaos” in that it’s not necessarily a process within which you ever have complete control. To articulate what this means, this short book provides an overview of the ETC and our research on how diversity, inclusion and innovation are related, and also how we support these three associated ideas through our project-based curriculum. We then extrapolate from this to share some applicable best practices from the lessons we’ve been learning about the creative process and how best to support diverse teams and help them make the most of the creative chaos.
LCCN2024949747
BISAC
  • EDUCATION / Collaborative & Team Teaching
  • EDUCATION / Inclusive Education
Keywords
  • inclusivity
  • learning
  • design
  • development
  • diversity
  • research
Locations
Landing PageFull text URLPlatform
Paperbackhttps://playstorypress.org/books/creative-chaos-2/Landing pagePublisher Website
PDFhttps://playstorypress.org/books/creative-chaos-2/Landing pagehttps://works.hcommons.org/records/6rsa2-ggt97/files/Creative-Chaos-2-Repository.pdf?download=1Full text URL

UK registered social enterprise and Community Interest Company (CIC).

Company registration 14549556

Metadata

  • By book
  • By publisher
  • GraphQL API
  • Export API

Thoth

  • About Us
  • Privacy policy
  • Terms & Conditions
  • Service status

Contact

  • Email
  • Twitter
  • Mastodon
  • Github

Copyright © 2025 Thoth Open Metadata. Except where otherwise noted, content on this site is licensed under a Creative Commons Attribution 4.0 International license.