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Well Played 2.0: Games, Value and Meaning - cover image
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Play Story Press

Well Played 2.0: Games, Value and Meaning

  • Drew Davidson (editor)
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Metadata
TitleWell Played 2.0
SubtitleGames, Value and Meaning
ContributorDrew Davidson (editor)
DOIhttps://doi.org/10.17613/m9pvn-rcw82
Landing pagehttps://playstorypress.org/books/well-played-2-0/
Licensehttps://creativecommons.org/licenses/by-nc-nd/4.0
PublisherPlay Story Press
Publication placePittsburgh, PA
Published on2024-06-26
ISBN978-1-300-92508-8 (Paperback)
978-1-300-92506-4 (PDF)
Long abstractFollowing on Well Played 1.0, this book is full of in-depth close readings of games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at games in order to provide a variety of perspectives on the value of games.
LCCN2024949656
BISAC
  • GAMES & ACTIVITIES / General
  • PHILOSOPHY / Criticism
Keywords
  • games
  • analysis
  • criticism
  • well played
Locations
Landing PageFull text URLPlatform
Paperbackhttps://playstorypress.org/books/well-played-2-0/Landing pagePublisher Website
PDFhttps://playstorypress.org/books/well-played-2-0/Landing pagehttps://works.hcommons.org/records/064tf-r9e23/files/Well-Played-20-Repository.pdf?download=1Full text URL

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