Skip to main content
  • Pricing
  • Policies
  • Support us
  • Login
Sign up
Well Played: For the Love of Games - cover image
Export Metadata
  • ONIX 3.1
  • ONIX 3.0
    • Thoth
    • Project MUSE
    • OAPEN
    • JSTOR
    • Google Books
    • OverDrive
      Cannot generate record: Missing Language Code(s)
  • ONIX 2.1
    • EBSCO Host
    • ProQuest Ebrary
  • CSV
  • JSON
  • OCLC KBART
  • BibTeX
  • CrossRef DOI deposit
  • MARC 21 Record
    Cannot generate record: Missing Main Language
  • MARC 21 Markup
    Cannot generate record: Missing Main Language
  • MARC 21 XML
    Cannot generate record: Missing Main Language
Play Story Press

Well Played: For the Love of Games

  • Drew Davidson (editor)
  • Export Metadata
  • Metadata
  • Locations
Export Metadata
  • ONIX 3.1
  • ONIX 3.0
    • Thoth
    • Project MUSE
    • OAPEN
    • JSTOR
    • Google Books
    • OverDrive
      Cannot generate record: Missing Language Code(s)
  • ONIX 2.1
    • EBSCO Host
    • ProQuest Ebrary
  • CSV
  • JSON
  • OCLC KBART
  • BibTeX
  • CrossRef DOI deposit
  • MARC 21 Record
    Cannot generate record: Missing Main Language
  • MARC 21 Markup
    Cannot generate record: Missing Main Language
  • MARC 21 XML
    Cannot generate record: Missing Main Language
Metadata
TitleWell Played
SubtitleFor the Love of Games
ContributorDrew Davidson (editor)
DOIhttps://doi.org/10.17613/55fam-32z84
Landing pagehttps://playstorypress.org/books/well-played-for-the-love-of-games/
Licensehttps://creativecommons.org/licenses/by-nc-nd/4.0
PublisherPlay Story Press
Publication placePittsburgh, PA
Published on2024-11-28
ISBN978-1-300-89236-6 (Paperback)
978-1-300-91064-0 (PDF)
Long abstractWell Played is a concept of providing in-depth close readings of games that parse out the various meanings found in the experience of playing a game. Around Halloween in 2020, the Well Played Journal started its 10th volume. Looking back, the first “well played” presentation and article was in 2003, the first book came out in 2009, and the first journal issue was released in 2011. Thinking of Well Played during the pandemic underscored how games have been a part of our experiences and the value and role games have had in people’s lives this past year or so. This Well Played retrospective and companion essays on games during the pandemic capture a critical history of Well Played and highlight how much games can matter in our lives. The retrospective and pandemic essays have resonant themes, so we’ve woven them together to share a written tapestry of Well Played and games, value, and meaning.
BISAC
  • GAMES & ACTIVITIES / General
  • LITERARY CRITICISM / Comparative Literature
  • SOCIAL SCIENCE / Media Studies
Keywords
  • games
  • analysis
  • criticism
  • well played
Locations
Landing PageFull text URLPlatform
Paperbackhttps://playstorypress.org/books/well-played-for-the-love-of-games/Landing pagePublisher Website
PDFhttps://playstorypress.org/books/well-played-for-the-love-of-games/Landing pagehttps://works.hcommons.org/records/55fam-32z84/files/Well-Played-Repository.pdf?download=1Full text URL

UK registered social enterprise and Community Interest Company (CIC).

Company registration 14549556

Metadata

  • By book
  • By publisher
  • GraphQL API
  • Export API

Thoth

  • About Us
  • Privacy policy
  • Terms & Conditions
  • Service status

Contact

  • Email
  • Twitter
  • Mastodon
  • Github

Copyright © 2025 Thoth Open Metadata. Except where otherwise noted, content on this site is licensed under a Creative Commons Attribution 4.0 International license.