meson press
Why Fun Matters: In Search of Emergent Playful Experiences
- Sonia Fizek (author)
Chapter of: Rethinking Gamification(pp. 273–287)
Export Metadata
- ONIX 3.0
- ThothCannot generate record: No publications supplied
- Project MUSECannot generate record: No BIC or BISAC subject code
- OAPENCannot generate record: Missing PDF URL
- JSTORCannot generate record: No BISAC subject code
- Google BooksCannot generate record: No BIC, BISAC or LCC subject code
- OverDriveCannot generate record: Missing Long Abstract
- Thoth
- ONIX 2.1
- EBSCO HostCannot generate record: No PDF or EPUB URL
- ProQuest EbraryCannot generate record: No PDF or EPUB URL
- EBSCO Host
- CSV
- JSON
- OCLC KBARTCannot generate record: Missing Landing Page
- BibTeX
- CrossRef DOI depositCannot generate record: No work or chapter DOIs to deposit
- MARC 21 RecordCannot generate record: MARC records are not available for chapters
- MARC 21 MarkupCannot generate record: MARC records are not available for chapters
- MARC 21 XMLCannot generate record: MARC records are not available for chapters
Title | Why Fun Matters |
---|---|
Subtitle | In Search of Emergent Playful Experiences |
Contributor | Sonia Fizek (author) |
License | https://creativecommons.org/licenses/by-sa/4.0/ |
Copyright | Sonia Fizek |
Publisher | meson press |
Published on | 2014-06-25 |
Page range | pp. 273–287 |
Contributors
Sonia Fizek
(author)Postdoctoral Researcher at Leuphana University of Lüneburg
Dr. Sonia Fizek is a Postdoctoral Researcher at the Centre for Digital Cultures at Leuphana University Lüneburg, Germany, where she joined the Gamification Lab. She completed her PhD in 2012 at the School of Creative Studies and Media at Bangor University, UK. In her doctoral thesis she developed a method for the study of the player character in offline computer role-playing games. Her current academic interests include: gamification, games for change, and playful interfaces, with an emphasis on the audio game genre.