| Title | Well Played 1.0 |
|---|---|
| Subtitle | Games, Value and Meaning |
| Contributor | Drew Davidson (editor) |
| DOI | https://doi.org/10.17613/gqqzn-jmh93 |
| Landing page | https://playstorypress.org/books/well-played-1-0/ |
| License | https://creativecommons.org/licenses/by-nc-nd/4.0 |
| Publisher | Play Story Press |
| Publication place | Pittsburgh, PA |
| Published on | 2024-06-26 |
| ISBN | 978-1-300-92513-2 (Paperback) |
| 978-1-300-92510-1 (PDF) | |
| Long abstract | With the subsequent emergence of the personal computer, a generation of geeky storytellers arose that translated communal D&D playing experiences into the virtual world of computer games. The result of that 40-year journey is today’s massive global community of players who, through games, have forged very real friendships and built thriving lives in virtual worlds. Dungeons & Dreamers follows the designers, developers, and players who built the virtual games and communities that define today’s digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities. |
| LCCN | 2024949746 |
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| Landing Page | Full text URL | Platform | |||
|---|---|---|---|---|---|
| Paperback | https://playstorypress.org/books/well-played-1-0/ | Landing page | Publisher Website | ||
| https://playstorypress.org/books/well-played-1-0/ | Landing page | https://works.hcommons.org/records/9jk4z-8zb98/files/Well-Played-10-Repository.pdf?download=1 | Full text URL |