| Title | Why Are the Digital Humanities So Straight? |
|---|---|
| Contributor | Edmond Y. Chang (author) |
| DOI | https://doi.org/10.53288/0274.1.08 |
| Landing page | https://punctumbooks.com/titles/alternative-historiographies-of-the-digital-humanities/ |
| License | https://creativecommons.org/licenses/by-nc-sa/4.0/ |
| Copyright | Edmond Y. Chang |
| Publisher | punctum books |
| Published on | 2021-06-24 |
| Page range | pp. 203–241 |
| Print length | 39 pages |
| Language | English (Original) |
Edmond Y. Chang is an Assistant Professor of English at Ohio University. His areas of research include technoculture, race/gender/sexuality, feminist media studies, video games, popular culture, and 20th-/21st-century American literature. He teaches undergraduate and graduate courses on American literature, speculative literature of color, queer theory, games, and writing. Recent publications include “Drawing the Oankali: Imagining Race, Gender, and the Posthuman in Octavia Butler’s Dawn” in Approaches to Teaching the Works of Octavia E. Butler, “Playing as Making” in Disrupting the Digital Humanities, and “Queergaming” in Queer Game Studies. He is completing his first book on algorithmic queerness and digital games tentatively entitled Queerness Cannot Be Designed.