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meson press

Video Games as Unnatural Narratives

  • Astrid Ensslin(author)
Chapter of: Diversity of Play(pp. 41–70)
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TitleVideo Games as Unnatural Narratives
ContributorAstrid Ensslin(author)
Licensehttps://creativecommons.org/licenses/by-sa/4.0/
CopyrightAstrid Ensslin
Publishermeson press
Published on2015-07-01
Page rangepp. 41–70
LanguageEnglish (Original)
Contributors

Astrid Ensslin

(author)
Bangor University
https://orcid.org/0000-0003-2189-0025

Astrid Ensslin joined Bangor University in 2007 after receiving her PhD (summa cum laude) on electronic literature (hypertext, hypermedia and canonicity) from Heidelberg University. She has previously held Economic and Social Research Council and British Academy funded research and teaching positions at the universities of Leeds and Manchester. Her main interests are in the field of digital humanities, in particular digital culture and communication. Her current research revolves around reading digital fiction (Arts and Humanities Research Council funded) and literary gaming. Further interests include the language of videogames and gaming, language ideologies in (new) media, and studying learner language using corpus-based discourse analysis. She convenes Bangor University’s Digital Economies Cluster and is Principal Investigator of the Journal of Gaming and Virtual Worlds.

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Company registration 14549556

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